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Early Attacks on the Beginner's Game 69
5. Early Attacks on the Beginner s Game
The adversary of the Beginner s Game has the greatest possible range of responses to the
standard opening. He can focus on his own development, as does the Beginner s Game, which he
is free to pursue without opposition. Most opponents use this opportunity to build strong
classical positions which occupy and control the center, and provide good play afterwards. In
master level play, such well constructed classical defenses are those most frequently seen.
It is also possible to attack the Beginner s Game during its opening moves. These early
attacks have limited scope, seeking in general only to exchange pawns or pieces. Most early
attacks do not seriously affect the standard opening. They are rarely dangerous or very disruptive.
In many cases the Beginner s Game can be completed in standard form even though it is
subjected to an early attack; in other cases a reaction is forced, or is preferable. Any player of
the Beginner s Game should be familiar with all the early attacks, and should also know some of
the most effective ways to respond to them.
Since the Beginner s Game always plays the same opening moves, all of the early attacks
are generally valid against it, that is they can almost always be played. For any given type of early
attack, some sequences of the standard opening will be more vulnerable than others; only a few
sequences will be seriously at risk. The system player therefore does well to vary the sequences
of his standard opening, in order to keep his opponent guessing. In the examples shown in this
section, the sequences chosen were generally those more at risk to that particular early attack.
Most of the early attacks can be shut down by prophylactic moves that frequently occur in
continuing play from the standard position. If your opponent favors early attacks you may prefer
to introduce one of these moves. This only delays your standard opening and in most cases stops
the early attack completely. The most common prophylactic moves are the rook pawn advances,
preventing the most threatening bishop and knight placements on our side of the board.
The solid underpinning provided by prophylactic moves justifies their introduction; but
they are mostly defensive in nature and so do not contribute best to an attack. The sharper lines
therefore are those where minimal use is made of prophylaxis, and the system player allows his
opponent to build and launch an early attack. Even without prophylaxis, the Beginner s Game is
remarkably resistant to attacks of any kind, from the simplest to the most elaborate. Against all of
the early attacks it always generates sharp counter play, even from the most perilous situations.
The early attacks on the Beginner s Game fall into a small number of distinct categories:
center pawn, fianchetto, bishop pin, rook pawn, queen and bishop, and knight and bishop.
Combinations of early attacks are also possible. All the early attacks are easy to recognize, even
for beginners. Better players should be able to deal with any of the early attacks without
difficulty, and be able to formulate strong counterattacks. Beginners should stick to prophylaxis,
and avoid sharper exchange lines until their general chess playing skills improve significantly.
Center Pawn Early Attacks on the Beginner s Game
The most serious early attack on the Beginner s Game, and the one most frequently used,
is the center pawn attack. In it your adversary attacks your center with two or three pawns
supported by pieces. The attack is most often on your more vulnerable king side, supported by
the adversary s king bishop and king knight, but It has different forms, including combinations
with other early attacks. It takes 5 moves to mount the attack. In those moves you will have
already built half of your Beginner s Game, and whatever you have done, it will resist the attack.
But you may be obliged to exchange pawns, or make other moves not normally in the standard
opening. Center pawn attacks should not be ignored, but this does not mean that a reaction
outside the opening is forced. The main thing is to recognize any early attacks in time. Here are a
few examples of center pawn early attacks, playing mostly with the more vulnerable black.
Example 1: White starts an attack on his 5th move, but
§Ü ¯³ ¨
1. d4 g6 black doesn t need to react yet: his doubly
Ü ¹
2. e4 e6 attacked pawn is doubly defended. White
3. Bc4 b6 also does better by delaying the exchange
4. Nf3 Bb7 of pawns and building the attack, bringing
5. d5 Ne7 in his rook.
:
6. O-O Bg7
"
7. Re1 ... Black chooses not to play the standard
7..d6; he would lose a pawn after 8.dxe6.
¦" ª¦ ²
Example 1a: Instead he substitutes three moves often
§ ¯ ¨
7. ... O-O used after the standard opening: O-O, a6,
Ü ¹³
8. Nc3 a6 and h6. Black then exchanges pawns, and
9. a4 h6 plays his familiar d6 and Nd7.
10. Bf4 exd5
11. exd5 d6 Black has returned to a continuation of the
:
12. Qd2 Kh7 opening, with minimal disruptions, and
"
13. Re2 Nd7 now has even chances.
¬¤
¦ ²
Example 1b: In this different continuation, black gets
§ ´§
7. ... exd5 into trouble, exchanging pawns and then
Ü
8. exd5 d6 trying to continue his standard opening.
9. Bg5 f6 His game is disrupted and he loses
¬
10. Nd4 fxg5 material. Black should castle on his 8th
11. Ne6 Bxb2 move instead of proceeding with the
:
12. Nxd8 Kxd8 standard opening. After a center pawn
13. Nd2 Bxa1 exchange your king and queen are
14. Qxa1 Re8 exposed to attack!
¦ ²
15. Qf6 Nd7
16. Qxg5 a6
Early Attacks on the Beginner's Game 71
In this continuation black exchanges Example 1c:
§ ¯§´
center pawns, and castles right after. 7. ... exd5
Ü ¹
White then attacks on the open king file. 8. exd5 O-O
Black is under pressure, but is able to 9. Nc3 d6
complete his standard opening, and has 10. Bg5 Re8
good chances from here. 11. Qe2 Kf8
:
12. Qd2 Nd7
"
Also playable for black in this context is
¬
f6, which gains time by forcing the bishop
¦ ¦ ²
to retreat, but is somewhat riskier.
The alternative response to the center Example 1d:
§ ¯³ ¨
pawn attack is to avoid the exchange by 7. ... e5
Ü ¹
advancing your attacked pawn. This often 8. Nc3 d6
blocks the center long enough for you to 9. a4 Nd7
complete your standard opening.
:
Avoiding the exchange is advisable for
"
beginners, because it is usually less risky.
It generally isn t the strongest line; still
¦ ª¦ ²
black has roughly even chances.
Remember: a center pawn early attack usually obliges your reaction, eg.
Delayed reaction, as long as your pawn is adequately defended
exchanging your attacked pawn
advancing your attacked pawn
castling
counterattacking
If you exchange central pawns, attend to the safety of your king and queen!
Game 21: Beginner s Game with Black (Center Pawn Early Attack)
To complete this example, we show how a 1. e4 e6
§Ü ³ ¨
player of the Beginner s Game can offer a 2. d4 b6
¯ ¹
gambit in a center pawn early attack and 3. Bc4 Bb7
"
still win. Risky lines like this may appeal 4. Nf3 d6
to better players; beginners should be 5. d5 g6
wary! 6. dxe6 fxe6
:
7. Ng5 Qe7
Black ignores the attack at his 5th move; 8. Nxe6 Bg7
white immediately wins a pawn, attacking
¦" ª² ¤
deep in black s position with his knight.
9. Nxg7+ Qxg7 White presses the attack, exchanging two
§ ´ ¨
10. O-O Nf6 pieces. Black s position improves, but
¯
11. Nc3 Nc6 white still looks very threatening.
ª
12. Bg5 h6
Ü
13. Bxf6 Qxf6 White s attack slows when he is obliged to
14. Nd5 Qg7 defend his bishop. In spite of the threats
15. Qg4 Ne5 to his king and queen, black manages to
16. Qe6+ Kd8 equalize.
17. Nf4 Bxe4
¦ ¤²
18. Bd5 Bxd5 [ Pobierz całość w formacie PDF ]
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Early Attacks on the Beginner's Game 69
5. Early Attacks on the Beginner s Game
The adversary of the Beginner s Game has the greatest possible range of responses to the
standard opening. He can focus on his own development, as does the Beginner s Game, which he
is free to pursue without opposition. Most opponents use this opportunity to build strong
classical positions which occupy and control the center, and provide good play afterwards. In
master level play, such well constructed classical defenses are those most frequently seen.
It is also possible to attack the Beginner s Game during its opening moves. These early
attacks have limited scope, seeking in general only to exchange pawns or pieces. Most early
attacks do not seriously affect the standard opening. They are rarely dangerous or very disruptive.
In many cases the Beginner s Game can be completed in standard form even though it is
subjected to an early attack; in other cases a reaction is forced, or is preferable. Any player of
the Beginner s Game should be familiar with all the early attacks, and should also know some of
the most effective ways to respond to them.
Since the Beginner s Game always plays the same opening moves, all of the early attacks
are generally valid against it, that is they can almost always be played. For any given type of early
attack, some sequences of the standard opening will be more vulnerable than others; only a few
sequences will be seriously at risk. The system player therefore does well to vary the sequences
of his standard opening, in order to keep his opponent guessing. In the examples shown in this
section, the sequences chosen were generally those more at risk to that particular early attack.
Most of the early attacks can be shut down by prophylactic moves that frequently occur in
continuing play from the standard position. If your opponent favors early attacks you may prefer
to introduce one of these moves. This only delays your standard opening and in most cases stops
the early attack completely. The most common prophylactic moves are the rook pawn advances,
preventing the most threatening bishop and knight placements on our side of the board.
The solid underpinning provided by prophylactic moves justifies their introduction; but
they are mostly defensive in nature and so do not contribute best to an attack. The sharper lines
therefore are those where minimal use is made of prophylaxis, and the system player allows his
opponent to build and launch an early attack. Even without prophylaxis, the Beginner s Game is
remarkably resistant to attacks of any kind, from the simplest to the most elaborate. Against all of
the early attacks it always generates sharp counter play, even from the most perilous situations.
The early attacks on the Beginner s Game fall into a small number of distinct categories:
center pawn, fianchetto, bishop pin, rook pawn, queen and bishop, and knight and bishop.
Combinations of early attacks are also possible. All the early attacks are easy to recognize, even
for beginners. Better players should be able to deal with any of the early attacks without
difficulty, and be able to formulate strong counterattacks. Beginners should stick to prophylaxis,
and avoid sharper exchange lines until their general chess playing skills improve significantly.
Center Pawn Early Attacks on the Beginner s Game
The most serious early attack on the Beginner s Game, and the one most frequently used,
is the center pawn attack. In it your adversary attacks your center with two or three pawns
supported by pieces. The attack is most often on your more vulnerable king side, supported by
the adversary s king bishop and king knight, but It has different forms, including combinations
with other early attacks. It takes 5 moves to mount the attack. In those moves you will have
already built half of your Beginner s Game, and whatever you have done, it will resist the attack.
But you may be obliged to exchange pawns, or make other moves not normally in the standard
opening. Center pawn attacks should not be ignored, but this does not mean that a reaction
outside the opening is forced. The main thing is to recognize any early attacks in time. Here are a
few examples of center pawn early attacks, playing mostly with the more vulnerable black.
Example 1: White starts an attack on his 5th move, but
§Ü ¯³ ¨
1. d4 g6 black doesn t need to react yet: his doubly
Ü ¹
2. e4 e6 attacked pawn is doubly defended. White
3. Bc4 b6 also does better by delaying the exchange
4. Nf3 Bb7 of pawns and building the attack, bringing
5. d5 Ne7 in his rook.
:
6. O-O Bg7
"
7. Re1 ... Black chooses not to play the standard
7..d6; he would lose a pawn after 8.dxe6.
¦" ª¦ ²
Example 1a: Instead he substitutes three moves often
§ ¯ ¨
7. ... O-O used after the standard opening: O-O, a6,
Ü ¹³
8. Nc3 a6 and h6. Black then exchanges pawns, and
9. a4 h6 plays his familiar d6 and Nd7.
10. Bf4 exd5
11. exd5 d6 Black has returned to a continuation of the
:
12. Qd2 Kh7 opening, with minimal disruptions, and
"
13. Re2 Nd7 now has even chances.
¬¤
¦ ²
Example 1b: In this different continuation, black gets
§ ´§
7. ... exd5 into trouble, exchanging pawns and then
Ü
8. exd5 d6 trying to continue his standard opening.
9. Bg5 f6 His game is disrupted and he loses
¬
10. Nd4 fxg5 material. Black should castle on his 8th
11. Ne6 Bxb2 move instead of proceeding with the
:
12. Nxd8 Kxd8 standard opening. After a center pawn
13. Nd2 Bxa1 exchange your king and queen are
14. Qxa1 Re8 exposed to attack!
¦ ²
15. Qf6 Nd7
16. Qxg5 a6
Early Attacks on the Beginner's Game 71
In this continuation black exchanges Example 1c:
§ ¯§´
center pawns, and castles right after. 7. ... exd5
Ü ¹
White then attacks on the open king file. 8. exd5 O-O
Black is under pressure, but is able to 9. Nc3 d6
complete his standard opening, and has 10. Bg5 Re8
good chances from here. 11. Qe2 Kf8
:
12. Qd2 Nd7
"
Also playable for black in this context is
¬
f6, which gains time by forcing the bishop
¦ ¦ ²
to retreat, but is somewhat riskier.
The alternative response to the center Example 1d:
§ ¯³ ¨
pawn attack is to avoid the exchange by 7. ... e5
Ü ¹
advancing your attacked pawn. This often 8. Nc3 d6
blocks the center long enough for you to 9. a4 Nd7
complete your standard opening.
:
Avoiding the exchange is advisable for
"
beginners, because it is usually less risky.
It generally isn t the strongest line; still
¦ ª¦ ²
black has roughly even chances.
Remember: a center pawn early attack usually obliges your reaction, eg.
Delayed reaction, as long as your pawn is adequately defended
exchanging your attacked pawn
advancing your attacked pawn
castling
counterattacking
If you exchange central pawns, attend to the safety of your king and queen!
Game 21: Beginner s Game with Black (Center Pawn Early Attack)
To complete this example, we show how a 1. e4 e6
§Ü ³ ¨
player of the Beginner s Game can offer a 2. d4 b6
¯ ¹
gambit in a center pawn early attack and 3. Bc4 Bb7
"
still win. Risky lines like this may appeal 4. Nf3 d6
to better players; beginners should be 5. d5 g6
wary! 6. dxe6 fxe6
:
7. Ng5 Qe7
Black ignores the attack at his 5th move; 8. Nxe6 Bg7
white immediately wins a pawn, attacking
¦" ª² ¤
deep in black s position with his knight.
9. Nxg7+ Qxg7 White presses the attack, exchanging two
§ ´ ¨
10. O-O Nf6 pieces. Black s position improves, but
¯
11. Nc3 Nc6 white still looks very threatening.
ª
12. Bg5 h6
Ü
13. Bxf6 Qxf6 White s attack slows when he is obliged to
14. Nd5 Qg7 defend his bishop. In spite of the threats
15. Qg4 Ne5 to his king and queen, black manages to
16. Qe6+ Kd8 equalize.
17. Nf4 Bxe4
¦ ¤²
18. Bd5 Bxd5 [ Pobierz całość w formacie PDF ]